MoI and Displacement Modelling

 From:  WillBellJr
1967.10 In reply to 1967.9 
Yes, I can appreciate the painting aspect but when you have a low poly model targeted for a game and you have no other choice but to blow up the poly count upon import it sorta makes the package unusable for ya.

Granted for normal mapping, it's not a problem at all as long as I make sure not to destroy the original low poly version...

-Will