Can this be modelled in Moi?

 From:  BurrMan
1952.6 In reply to 1952.4 
The smooth is done with a fillet.

Here's how I did it.
Boolean diff a sphere with desired curve.



Then sweep the edge curve with a circle





Then fillet this edge curve




My fillet was very limited. If I wanted a larger fillet I would have to reduce the angle by cutting deeper into the original sphere.

Burr

[EDIT] Sorry Micheal, seems we posted at the same time[EDIT]

EDITED: 19 Jun 2012 by BURRMAN