With many big objects, moves at the screen becomes a little "slowly"? :)
Maybe some optimizations are again possible?
In future versions mix Nurbs / Ngons will be a task :)
Not especialy for "mesh tool" but for a speedy display watching !
Ps All objects are put in place with "Hide" (enable/disable) so a little hard work without helpers like " Freeze, group... etc :)
By Steph3D
Test rendering in C4d after old export Obj (9 Oct 2006 :)
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