Hi Michael,
these points don`t seem to belong to the structure of the object, though they are connected to it. It seems that these are polygons added to the edge of the fillet. The uv-polys i`ve shown above weren`t the original uv-polys of MOI. I`ve created them with cinema 4d/Bodypaint and only here i`ve noticed that there was something wrong. When i delete these points, the corresponding polys are deleted too and everything is fine.
Greetings Dirk
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