> maybe this helps you a bit:
> http://graphics.cs.uiuc.edu/~garland/papers/ssq.pdf
Hi Thor, it's very interesting, but it is a method that builds a quad mesh from a triangle mesh.
I'd expect this kind of functionality to be added to whatever program you're using that works on meshes. I'm probably not going to add a lot of mesh to mesh processing type functionality into MoI.
- Michael
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