Wouldn't it be great if Michael could some how get MOI's toolset to be optimized for that kinda modeling?!!
It would certainly pull MOI out of conversations that always somehow seem to include Rhino and blast it way out in front (and would put it well ahead some poly modelers as well!)
I've always loved NURBS over polys but getting clean (low poly) export topologies is the only consistent thorn for me and what I'm trying to do.
Sans using MOI for game models, it can't be beat for quickly getting your concepts out and rendered looking quite lovely!
-Will
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