Nurbs Patch Modelling

 From:  PaQ
1596.27 


Wow !! top mod model export as obj, then convert into t-spline and finally exported in MoI.
Having some trouble with booleans>merge to slice the model ... however it was easy to trim il by hand and doing some cool fillet :)

Incredible modeling perspective for me, but a little bit to much expensive :'(

EDITED: 3 Feb 2010 by PAQ