>Be sure to post the viewer here for us to get a look at.
I'll try to remember to post here too once things are rolling well. I've been talking about it on the Rhino forums. Actually, I must admit, I've tried MoI but only briefly. I'm really a rhino user. But MoI has some draw for me. I like it's GUI, I like the better meshing (better by FAR!), I keep hearing great things about it. So I'm certainly interested in MoI and I try to keep up on it from time to time.
So, my viewer was geared to allow some of us on the Rhino NG to be able to view 3dm models in linux (or OSX or windows) without a copy of rhino. Since MoI uses 3dm it will work to view MoI models too. It's certainly not meant to ever become anything even close to a replacement for MoI or Rhino but some people (namely clients) need only view models not generate them. For such people a standalone viewer would be ideal. This viewer will be open source once I get it to a point that I feel is suitable for general public use/hacking. This should be soon. I've been trying it on 32bit Vista and 64bit Debian linux so I can at least vouch for cross platform support between linux and windows. OSX should be possible but I am far from a fan of macs so I go nowhere near XCode or macs in general.
At any rate I hope to have a sourceforge project going by the end of the week. If I forget to link to it here then slap me.
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