Object frame progress

 From:  manz
1571.24 In reply to 1571.23 
Hi Michael,

>>>There is actually already a lot of emphasis on 2D curve drawing already, since 2D curves form the basis of a lot of 3D operations in simple NURBS modeling.

We see this also with poly modeling, but I do not see widgets based only on 2d views.

I can understand you want your own direction, and I will not argue. There is little point.

>>>The simple method will just be around the center point - that will allow for some useful operations like flipping something around by 90 degrees.

This is already available.

>>>I'm not exactly a robot that cranks out work solely oriented along the "highest needs" ranking at every single possible moment.

I did not infer that.

>>>Sometimes if I have a lot of inspiration or curiosity about a particular thing, I may decide to work on that for a while to strike while the iron is hot.

I can understand that.
I have inspiration/curiosity but find limits to this with the applications ability that I use.
I just thought you would follow more of a "needs for users" path rather then a "inspiration", seeing this is for sales rather than own use.


Just my thoughts, no disrespect intended.


- Steve