Hi Steve,
> I thought we where discussing 3D applications?
>
> I am no longer sure of your direction with MoI
It is a general long term goal of mine to make MoI have a combination of 2D and 3D features.
There is actually already a lot of emphasis on 2D curve drawing already, since 2D curves form the basis of a lot of 3D operations in simple NURBS modeling. That's why you can do things like draw 2D shapes like circles and rectangles, lines, etc... in MoI already. This just builds on that.
> but other option would need to be added such as pivot point
> manipulation. I cannot see this working as it would need
> additional options / input.
The simple method will just be around the center point - that will allow for some useful operations like flipping something around by 90 degrees.
I do have some ideas on enabling additional options and input in a pretty easy way, I have not had a chance to get to that part quite yet though, so I'm not sure yet how that will turn out.
> I really cannot see why you are looking at this first, when I
> would think such as "layers" and/or "user Cplane" would be
> higher needs from users. (certainly from my point of view)
I think that both of those will come pretty soon. I'm not exactly a robot that cranks out work solely oriented along the "highest needs" ranking at every single possible moment. Sometimes if I have a lot of inspiration or curiosity about a particular thing, I may decide to work on that for a while to strike while the iron is hot.
In this case, I had done a chunk of work on this already in V1 to kind of prep this area, and I had been meaning to get back to it for a while.
- Michael
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