Hi Steve,
>>any form of widgets (IMHO) should have rotate/scale and move.
You can move an objects simple by dragging it. And that object's widget will move as well, logically.
>>Also, a rotate around where?
e.g. a center of bounding box of a selection.
>>Having a 3D application with 2d widgets, that can scale in 1D or 3D
How often do you need to scale/deform a 3D object by scaling 2D only. For planar object, e.g. curves, it will work like expected - just scale such curves in both directions.
Petr
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