| Hi Brian.
 Your Boat looks great, even with the planking. Don`t see a problem here(edit: ok the plank texture is a bit distorted in one direction.
 Maybe try to avoid  texture-stretching by using different tiling factors for x and y or u and w).
 I`m really admiring your uv-work. Something that has always scared me a bit.
 I hope Michael could do some Magic here;-)
 
 By the way, i would use a fresnel effect(ior) on all materials.
 That is one reason why all the unbiased renders look so real (and the lightning is the other reason of course).
 
 Greetings
 Dirk
 |