Hi Michael,
>>>But definitely simple scaling and rotating are things that I want to enable by a kind of "in viewport" type grips....
I would agree with Tony,....... but think you would leave current scaling (and move/ rotate) in place anyway.
I know having onscreen (widgets) manipulators can be good and save some time if they are implemented well. I see the "widgets" in many 3d poly modelers and they can be a complete pain at times, as they can become hidden/ off screen, I usually end up disabling them.
So if you do implement such a feature, could you please make it an option, so I can disable if wanted.
- Steve
edit:
Sorry Michael, you replied already.
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