news moi v2 ?

 From:  WillBellJr
1502.10 
In addition to layers and parts management, I'm hoping that we'll be able to assign "surfaces"; to be able to select a face or object and assign a material name and have that export out so when I'm working on my textures, I don't have to "hunt down" and select all the polygons generated by the mesher for material assignment.

Similar to say Lightwave where you can select a bunch of faces, and assign them to a surface.

I guess MOI would have to keep track of all the polygons generated for each assigned surface when meshed and tag them with the surface name for export. (I never got further than modeling in Rhino so I'm not sure how material assignments carried over to Flamingo and other renderers...)

It's just so much easier to assign surfaces in MOI where there's only a coupla faces, after meshing, there can be tens to hundreds of polys for a single MOI surface!

-Will