MOI + Silo = good total modeling solution?

 From:  rayman
1423.16 
Hi Michael !
Yes I use the quad and triangle setup and the results are not bad at all..
It just needs an awfull lot of dividing and the resulting polygon count is pretty high !
I just did a fast example of a ring in moi and a fast render in Kerkythea... to show that
there is quite some deformation possible !
Peter


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