Boatstalker.
So what you are saying, is that when a file is imported, it is converted to a poly mesh and does not retain the Nurbs and thats not what you want.
I have very limited knowledge of programing, so I find it hard to grasp all the different formats.
I am basically an amateur artist that finds 3d modeling an extension of my artistic capabilities and quite a challenge sometimes.
Blender is a challege with it's millions of buttons to learn, whereas MOI (Thankyou Michael) is a joy to use, so I tend to use the software and hope that it comes out ok, without having to understand how I got to the end result.
That software certainly looks awsome.
Hope you succeed in your goal.
Regards
Malc
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