UV coordinates assigned to the surfaces which will be recieving textures.
From:
Ed
5 Jan 2008 (3 of 6)
1240.3
In reply to
1240.2
Hi Jonah,
Your reply came in as I was editing my posting.
The issue is HyperShot automatically converts 3dm to Obj upon import, and I loose the ability to assign different material to different parts of the object.
Ed