Character head in MOI - first attempt

 From:  WillBellJr
1214.8 In reply to 1214.5 
I agree, I also feel you can get some decent head models using NURBS just as you've shown - at least a base mesh that could be take further elsewhere.

Hopefully Michael will consider adding the point editing tools you've mentioned since they would obviously help with your workflow along with other curve editing chores.

-Will