Help with Node Editor

 From:  MO (MO_TE)
12053.5 In reply to 12053.1 
Hi Frederick,
The NodeEditor is not designed to do kinematics, but you can track the arm's rotation points via the "Select Filtered" node inside the Select menu. (Select/Select Filtered)

Pass the "Arm v01 Part 2 Shaft" (after rotation) into this node and set the mode to "Select Circle Edges", then use a "Bbox" node to determine its center point. (Objects/Bounding Box)

Here is the latest NodeEditor Plus version:
https://moi3d.com/forum/messages.php?webtag=MOI&msg=11614.1
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