Hi Matadem, From what we gather, scanners still output mesh data first (OBJ/STL etc), then 'reverse engineering'
software tries to rebuild surfaces/NURBS from that afterward. As Michaels post indicates.
QuickSurface looked interesting because it seemed more affordable than the Geomagic ecosystem: QuickSurface
Might also be worth checking out some of the Shining3D stuff as they have both entry level and also
seem to push the “metrology-grade” angle quite hard on some models.
I am not suggesting any of the hardware listed here is good.
Video:
metrology-grade = expensive machines that measure things so accurately they can probably detect your modelling mistakes before you do