Moi3d and 3d scanning

 From:  stefano (LIGHTWAVE)
12004.4 In reply to 12004.1 
Hi Matadem, From what we gather, scanners still output mesh data first (OBJ/STL etc), then 'reverse engineering'
software tries to rebuild surfaces/NURBS from that afterward. As Michaels post indicates.

QuickSurface looked interesting because it seemed more affordable than the Geomagic ecosystem:
QuickSurface

There’s also a Personal version:
QuickSurface Personal

The newer Creality entry level scanners also seemed surprisingly decent for the money:

CrealityScan Wiki

From the little bit we researched, the rough scanner landscape seemed to go something like this (cheap → expensive):

- Creality
- Revopoint
- 3DMakerPro
- Einstar (Shining3D)
- Shining3D
- Matter and Form
- Peel 3D
- Artec
- Creaform
- Faro
- Hexagon
- Leica

Research the names above here


Might also be worth checking out some of the Shining3D stuff as they have both entry level and also
seem to push the “metrology-grade” angle quite hard on some models.
I am not suggesting any of the hardware listed here is good.

Video:





metrology-grade = expensive machines that measure things so accurately they can probably detect your modelling mistakes before you do

Nicely presented 'review' - not sure if unbiased or not at this moment:
https://all3dp.com/1/best-3d-scanner-diy-handheld-app-software/

EDITED: 21 May by LIGHTWAVE