Hey, I downloaded the STL file and, using Blender with an add-on called “QRemeshify”, I converted it into a quad topology mesh.
Then I exported the model as OBJ and imported it into Moi3D using the SubD command.
I’m attaching the OBJ file below, so you have a model in Moi3D to work on that’s lighter than an STL file.
You can also find QRemeshify on GitHub, but maybe from this link ( https://ksami.gumroad.com/l/QRemeshify) you get a version that works with the libraries as well.
However, if you’re dealing with this kind of file, you might want to consider Quad Remesher, which I already mentioned in my previous comment, because it produces a much better remesh.
Cheers
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