Hi Bryan, a couple of ideas:
re:
> I can't seem to delete the upper part of the cone...
If you're running the current v5 beta ( https://moi3d.com/beta.htm) you should be able to select the upper cone face and use Shift+Delete to remove it and fill in the opening.
Or before you boolean the sphere and cone you could draw a line in one of the elevation views corresponding to this level:
Then select the cone and run Construct > Boolean > Difference, and then select the line as the cutting object.
The cone will be split into 2 pieces and then delete the part with the apex point before using the sphere.
But probably better than that since you're working on matching a 2D spec, it would be easier to do all the work in 2D.
To do that you would prepare 3 curves like this - 2 lines and an arc. The vertical line will end up making the cylinder, the sloped line will make the cone and the arc will make a sphere.
When you have the curves prepared you can select them all and run Construct >Revolve, and pick 2 points on the z axis for the revolve axis and you shouldn't need to do any further work on solids.
- Michael
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