Rotate objects 90º relative to view
From:
Michael Gibson
9 Jan (4 of 16)
11898.4
In reply to
11898.3
Hi Marc, so local horizontal relative to the 3D view would be like this:
Or do you want the rotations to only be in the world x, y, z axis directions which would be one of these 3 directions:
- Michael
Attachments:
marc_rotate1.jpg
marc_rotate2.jpg
marc_rotate3.jpg