Michael's Plasticity rants

 From:  Michael Gibson
11865.64 In reply to 11865.63 
Hi pafurijaz,

re:
> So when I said Moi3D doesn't do bevels either, I was specifically talking about that
> model (crash1.plasticity), nothing more.

I see, sorry I misunderstood.

re:
> I was specifically talking about that model (crash1.plasticity), nothing more.

You can get it in MOI if you switch to the old Solids++ library and keep it smaller than the choke point:



re:
> Anyway, I gave it another shot and was able to recreate the problem.

Was that still in Linux or did you recreate it only in the Windows version?

- Michael
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