Hi pafurijaz,
> Anyway, I'll report the bug, I assume you're using the Windows version.
Yes, Windows version 25.3.0, all geometry created inside Plasticity no imports.
I'll try to stay updated to the current stable version.
> As for fillets, even Moi3D can't do bevels properly.
Nice try, you're in the MOI forum here though, if you want to start a MOI dis thread you are free to do that elsewhere.
- Michael
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