While indeed irritating, those seems like minor issue (to me at least). What bugs me way more is for example the lack of 4d view, I'm so used to that kind of display combined with a quick extend option to navigate around my scene.
In Moi, If I switch to top, the view is locked whatever what I do with my mouse ... But maybe a generation issue as recent 3D apps seems to favour single view port this days.
It's funny because I enjoy very easy to use software (Moi is the best in that regard), or very complex one (houdini), but I have such an hard time with software in between :P ... still using Modo 801 for poly modelling hehe (before they turn it into a UI mess).
Also I have such a complete trust in MoI mesher, so grateful to have that .FBX format, with surface ID's etc. Getting my model out with clean crisp ngones is more important than lot's of fancy features.
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