Hi Matadem, some polygon modeling apps have a "quad remesher" function that can be used for that.
For example:
https://www.youtube.com/watch?v=gCj6dTNhO_c
There are limitations though, the process is mainly intended to work on organic character models with a uniform size polygon output without sharp edges.
If your model has lots of sharp edges and variation in feature size it will not likely work very well.
> but If I draw a solid object it there a way to convert it and perform subd on it?
Not all inside MOI in any meaningful way that doesn't just mangle the model.
- Michael
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