Hi Mip,
re:
> In the "remove fillets" video, you seem to remove the fillets by selecting adjacent faces.
I used a "Invert selection" shortcut key to switch selection onto the fillets after selecting the larger faces.
Sometimes it is easier to select the pieces you want to keep and then invert.
If you want to set up a keyboard shortcut for invert selection, put this on a shortcut key:
script: moi.geometryDatabase.invertSelection();
(EDIT: looks like you figured that out already)
> Also, it is interesting to note that moving a face(s) over holes will "erase" them.
> When extending the face again, we have a clean surface.
> It can be a fast way to delete many holes at once.
Yes, it will be interesting to see how it behaves when pieces bunch up.
Another thing that I want to set up for a circular hole to be able to change its radius.
- Michael
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