The delicacy and refinement of Japanese craftsmanship

 From:  Zooen
11796.16 In reply to 11796.15 
Hi,

That's what I explained in my previous post:
"All that's left to do is import it into the Blender scene I created earlier, texture the different elements, and render it."

@Pilou: "each drawing is a familly style! ".
These are not drawings, but the natural growth rings of the tree. Kaya is the traditional wood used to make gobans. This wood is rare and comes from trees that are several centuries old. Nowadays, beech wood is used, which is less expensive and more readily available.

@Pilou: " i don't know if you can apply textures on your image".
In Blender, textures are not applied to images, but to 3D objects.
There are several techniques for texturing a scene and/or objects in Blender, including procedural textures based on nodes. Similarly, there are several techniques for modeling objects, including procedural modeling, which is also based on nodes.

The principle is similar to that of MoI3D's Node Editor, but it's much more elaborate, complex, powerful and difficult to master.

EDITED: 18 Oct 2025 by ZOOEN