Hi everyone,
That's it, I've finished my Goban. 366 solids.
All that's left to do is import it into the Blender scene I created earlier, texture the different elements, and render it.
I've discovered some new techniques and tips; MoI3D is really well designed, and the more I use it, the more I enjoy designing with it.
What's more, I think Blender/MoI3D is a fantastic and really powerful combination.
Below is a very interesting video on how to make a Goban, which helped me a lot in the design of my goban.
https://www.youtube.com/watch?v=RVuDM9jQQ1s
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