Moi3d surface modeling question

 From:  Michael Gibson
11787.3 In reply to 11787.1 
Hi Matadem,

re:
> what is the best way to do this?

Generally it's better to do surface point manipulation in a sub-d modeling program rather than inside MoI.

The main reason why is that in a sub-d model you can add in just one single point. On a NURBS surface you can' do that, on a NURBS surface you have to add in an entire row or column of points.

Some previous discussion here:
http://moi3d.com/forum/messages.php?webtag=MOI&msg=11660.1

- Michael