Expand a volume (offset object walls without creating a shell)

 From:  tennet (FREDERIK)
11755.1 
Hi,

What is the easiest way to expand the selected yellow object equally in all directions, similar to the offset operation, but without creating a hollow shell? Is it possible to move the surfaces along their normals? I want the radius to scale proportionally so it matches the original shape.

Thanks,
Frederik
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