Hi Michael,
Is it possible to add 'Proportional Editing' for Surface's Control Points like the one in Blender? If so, then organic surface creations / explorations will be greatly improved (IMHO).
Link for Blender Propotional Editing: https://www.youtube.com/shorts/I--s0jKhNLw
Currently, in Moi3D, editing control points for a 'dense organic surface' is quite tedious, or to be more precise: impractical. For information, I started the surface creation with simple 4 edges network, followed by editing the edges (adding and moving conrtol points).
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