Select edges based on proximity

 From:  Juniper
11643.1 
Sometimes when doing illustrations from Moi I find it easier to select some parts and hide it before make2d.

Would it be possible to select edges based on proximity?

This is how an original model can look


And this is what kind of edges I'm trying to hide before make2d( just cleaned up some of the lines in the middle)


I have tested tangentStyler and filtering edges in Types palette but It's still a lot of manual work.

This would be a way to avoid to much cleaning up in illustrator.

Is it possible?