Hi Joerg,
re:
> So it could be beneficial for some users to compute the mesh-angle number from the moi.ini-file
> instead of internally setting the number hard to 10 after starting MoI. Actually I always set the
> number to 1.0 each time I start MoI.
It won't reset it if you set this in moi.ini :
[View]
NoMeshAngleLimit=y
- Michael
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