I'm really sorry if this question has been ask and answered. Ive only found one thread that really goes into it. which is here: https://moi3d.com/forum/index.php?webtag=MOI&msg=2742.1
I am trying to get my sweeps to join on the corner.
I first tried sweeping it with the rails joined. but that gave me this issue:
So then I tried the method that is in the link above, but when I do, it corrupts the vertical sweep and does not trim the horizontal one:
What is the best way to get this done? My end goal is to use it to boolean into another mesh at the edge and then use blend or loft so I can get a fileted corner.
Thanks for any help.
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