Meshing Options Quads & Triangles

 From:  Michael Gibson
11459.4 In reply to 11459.3 
Hi Nick, so you mean that you want the polygon edges between those red dots to not be there so those would be quads instead of triangles?

Currently it only tries to make quads for polygons that are grid aligned to the UV space.

If it tried to make quads in the spots you indicate, that would probably have somewhat odd shaping in other spots as well like here:




There would probably be other cases where quads like that would be non convex as well.

Note that for your example here if you set "Divide larger than" to only apply to curved surfaces and not planes you can get a result like this:



- Michael