制作足球-一个关于布尔和并曲面的问题(Why does using Boolean union to merge surfaces produce different results?(surface or joined srf))

 From:  大道刀 (SUIYAN)
11426.3 In reply to 11426.2 
HI Michael
谢谢,我回到我的文件中显示点,的确看到了区别,看来目前的moi 如果需要将有着不同旋转的曲面布尔并集成完整的面,需要在修剪球体时更加准确,不知道这种情况能否改进?
Thank you, I returned to my file and did see the difference. It seems that if the current Moi needs to integrate such a surface Boolean union into a complete face( joined srf to surface), it needs to be more accurate when trimming the sphere.

Can this situation be improved?