制作足球-一个关于布尔和并曲面的问题(Why does using Boolean union to merge surfaces produce different results?(surface or joined srf))

 From:  Michael Gibson
11426.2 In reply to 11426.1 
Hi SUIYAN, it's because boolean union will merge together surfaces that are trimmed pieces of the same "underlying surface".

You can see the difference between those 2 cases by turning on surface control points using Edit > Show pts.

If you turn on points for your first case, you should see that the underlying surfaces are each a sphere but they are not identical surfaces because they have different rotations:


If you turn on surface control points for the other case where the faces get merged, you should see the "underlying surfaces" of the 2 pieces are identical:


If you do not wish for surfaces to be merged, you can use Edit > Join instead of boolean union.

- Michael