Hi SUIYAN, it's because boolean union will merge together surfaces that are trimmed pieces of the same "underlying surface".
You can see the difference between those 2 cases by turning on surface control points using Edit > Show pts.
If you turn on points for your first case, you should see that the underlying surfaces are each a sphere but they are not identical surfaces because they have different rotations:
If you turn on surface control points for the other case where the faces get merged, you should see the "underlying surfaces" of the 2 pieces are identical:
If you do not wish for surfaces to be merged, you can use Edit > Join instead of boolean union.
- Michael
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