Import obj/fbx into MoI with zero subdivisions...

 From:  Michael Gibson
11379.2 In reply to 11379.1 
Hi Rich,

re:
> Is there a way to bring in an obj/fbx into MoI with zero subdivisions using the Create command?

No, the SubD > Create > From File method is focused on converting the sub-d "limit surface" to NURBS geometry.

Zero subdivisions would result in polygons, not a smooth surface and MoI is not focused on polygon modeling.

There is a converter here which you can use to convert polygons to wireframe lines that you can bring in though:
http://moi3d.com/resources#Obj23dmWireframe_converter

- Michael