Car modeling question how to fix items and move forward

 From:  Michael Gibson
11328.2 In reply to 11328.1 
Hi Matadem, you may be better off doing this type of modeling in a polygon sub-d modeler instead of in Moi.

> but how do I maintain sharp edges and arcs after subd?

Probably you should be making your surface going more straight across and then trimming out the wheels rather than trying to make a surface that goes around them.

- Michael