FBX export settings

 From:  Michael Gibson
11199.4 In reply to 11199.3 
Hi Toha, those vertices are generated so that the mesh is "watertight" and has a unified vertex structure along edges where the original NURBS surfaces are glued together.

It's a normal part of the current meshing method.

Some previous discussion here on how mesh vertex alignment works:

http://moi3d.com/forum/index.php?webtag=MOI&msg=1536.30
http://moi3d.com/forum/index.php?webtag=MOI&msg=2102.45

http://moi3d.com/forum/index.php?webtag=MOI&msg=3869.2

Thanks, - Michael