FBX export settings

 From:  Toha785 (TOHA)
11199.3 In reply to 11199.2 
Hi Michael!

I have attached some screenshots. there are wireframe screenshots as well to show the overlapping vertexes.
There is a way i can merge these vertexes in blender, but it breaks normals.
Probably having merge function in moi3d would help a lot.
















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