Plasticity 3D vs. Moi 3D | Surface Modeling Comparison Closed

 From:  Death
11089.20 In reply to 11089.19 
Ditto!

Plus: pafurijaz

Who made you judge and jury? Don't partake if you don't like it, but you don't get to tell us what to think and say, sorry...

Plasticity's user interface is way too keyboard centric for me.

Once Michael updates to vers.5 with fillet problems resolved, there no reason for me to get anything else.

I can design my prototypes for 3d printing to exact scale in MoI, something that is tough to do in Plasticity.

Even worse, Plasticity displays the dimensions of a finished object, yet you can't change them via input,
making editing basically a "re-draw the object" item.

My 2 Cents worth...