“”””” Plasticity vs MoI””””””
Here’s my take.
Michael is a brilliant graphics student who created rhino as an enthusiastic yoot…
He created that behemoth long ago and has a compounded experience level with his entire dev-sales-lifecycle-market (insert your “what it’s really about” here)
He decided to move out on his own and “avoid all the pitfalls i created” with rhino, in his new “moment of inspiration”
He is currently succeeding!!
Nick is an intelligent kid. Full of enthusiasm. He decided to create his own product and chose some bad ass tools to do it.
It is currently in it’s infancy and has attracted users from enthusiast to advanced.
The comparison will come in 15 years when Nick can look back and ponder “rats… i should have not done that”. His product will be owned by someone else and his new project will be named “Aha!!3d”
Then 12 years into that Aha!!3d can be compared to MoI3D version 4…..
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