Hi Psygorn, setting the "Metallic lighting" option under Options > View > Lighting options can help for doing that.
Also it can be good to set up a shortcut key that will save to a mesh format like:
SaveAs c:\test.obj
Then in the meshing options dialog make a high density mesh and set Display: Shaded and examine patch boundary areas. Press escape or cancel when done so you don't actually generate a file.
- Michael
|