V5 beta Apr-13-2023 available now

 From:  Metin (METIN_SEVEN)
11056.181 In reply to 11056.180 
Hi Michael,

I understand.

In my humble opinion, Centroid Triangulation is a significant option for meshing, particularly in case of higher polygon counts. It often allows meshes to be ready for sculpting and/or deformation in Blender, ZBrush or 3D-Coat without further retopology.

I almost never use Aspect Ratio Limit, so I'd be fine with seeing that removed and having the Centroid Triangulation option instead.

I do always use all other options in the export dialog, except for Aspect Ratio Limit.

Thanks!