V5 beta Apr-13-2023 available now

 From:  Michael Gibson
11056.131 In reply to 11056.130 
Hi Marco,

re:
> Very interesting the specific build for Apple Silicon. So, in the V5 build, are you directly calling Metal APIs?

Using Metal APIs is a separate thing from arm64/Apple Silicon. But Moi v5 will also support rendering using the Metal API, it should be fully functional with the next v5 beta release.


> I would like to know if now I can set the viewport display angle to 5 instead of the standard 10,
> without getting slowdowns, thanks to Metal API and M1/M2 GPUs.

In general I've found that the Metal API is somewhat slower than OpenGL so I don't expect that you would see any improvement in that area.

Despite its name and marketing Metal is a more "managed" display pipeline, there isn't any way set up to use the CPU and GPU in parallel for constructing a single frame in Metal unlike OpenGL. Basically it lacks any mechanism for dynamic vertex buffers.

- Michael