Hi
I rewrote the "fillet" and "chamfer" nodes.
They can now fillet or chamfer specified edges/faces Or entire object.
I also changed r2d3's "selectEdges" Node to make selecting edges easier.
Now it can pass the selected edges numbers(Indexes) (e.g. vertical/horizontal edges or holes )
Although it works best on solids.
Here is an example to show you how they work.
Node's address :
Construct/FilletEdges
Construct/ChamferEdges
r2d3/selectEdges
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