Hi quat, that is just a display artifact where the display mesher did not generate a lot of triangles in that area.
It's purely a cosmetic display issue, it doesn't mean anything is wrong with your actual object.
That type of display glitch can tend to happen more when you have a shape that is only very slightly curved across a larger area, as you have here.
Just ignore that particular thing.
> This shape refuses to boolean or fillet. I have attempted multiple times to remake this curve with
> varying techniques, but have achieved similar results.
The shape refusing to boolean or fillet is due to some other issue, please post the .3dm model file so I can take a look at it.
- Michael
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